Introductory manual for 3D Studio Max in PDF format, detailing the software interface and workspace configuration. The guide explains the standard quad-viewport layout including Top, Front, Left, and Perspective views, alongside the main menu bar and toolbars.
Content includes technical explanations of the command panel for creating standard geometry primitives such as boxes, spheres, cylinders, and teapots. It covers the essential navigation tools, animation controls, and zoom functions used for 3D modeling. This document was originally produced as an introduction for the CTI at the Universidad de Navarra. Introducción al 3D StudioMax.